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17 #ifndef IGNITION_RENDERING_OGRE2_OGRE2RENDERPASS_HH_
18 #define IGNITION_RENDERING_OGRE2_OGRE2RENDERPASS_HH_
23 #include "ignition/rendering/ogre2/Export.hh"
31 inline namespace IGNITION_RENDERING_VERSION_NAMESPACE {
59 public:
void Destroy()
override;
63 public:
std::string OgreCompositorNodeDefinitionName()
const;
66 public:
virtual void CreateRenderPass();
std::string ogreCompositorNodeDefName
Name of the ogre compositor node definition.
Definition: Ogre2RenderPass.hh:69
Ogre2 Implementation of a render pass.
Definition: Ogre2RenderPass.hh:49
Base render pass that can be applied to a render target.
Definition: BaseRenderPass.hh:34