BaseNode< T > Member List
  This is the complete list of members for BaseNode< T >, including all inherited members.
| AddChild(NodePtr _child) override | BaseNode< T > | virtual | 
| AttachChild(NodePtr _child)=0 | BaseNode< T > | protectedpure virtual | 
| BaseNode() | BaseNode< T > | protected | 
| ChildById(unsigned int _id) const override | BaseNode< T > | virtual | 
| ChildByIndex(unsigned int _index) const override | BaseNode< T > | virtual | 
| ChildByName(const std::string &_name) const override | BaseNode< T > | virtual | 
| ChildCount() const override | BaseNode< T > | virtual | 
| Children() const =0 | BaseNode< T > | protectedpure virtual | 
| Destroy() override | BaseNode< T > | virtual | 
| DetachChild(NodePtr _child)=0 | BaseNode< T > | protectedpure virtual | 
| HasChild(ConstNodePtr _child) const override | BaseNode< T > | virtual | 
| HasChildId(unsigned int _id) const override | BaseNode< T > | virtual | 
| HasChildName(const std::string &_name) const override | BaseNode< T > | virtual | 
| HasParent() const =0 | Node | pure virtual | 
| HasUserData(const std::string &_key) const override | BaseNode< T > | virtual | 
| Id() const =0 | Object | pure virtual | 
| InheritScale() const override=0 | BaseNode< T > | pure virtual | 
| initialLocalPose | BaseNode< T > | protected | 
| InitialLocalPose() const override | BaseNode< T > | virtual | 
| initialLocalPoseSet | BaseNode< T > | protected | 
| LocalPose() const override | BaseNode< T > | virtual | 
| LocalPosition() const override | BaseNode< T > | virtual | 
| LocalRotation() const override | BaseNode< T > | virtual | 
| LocalScale() const override=0 | BaseNode< T > | pure virtual | 
| Name() const =0 | Object | pure virtual | 
| origin | BaseNode< T > | protected | 
| Origin() const override | BaseNode< T > | virtual | 
| Parent() const override=0 | BaseNode< T > | pure virtual | 
| PostRender()=0 | Object | pure virtual | 
| PreRender() override | BaseNode< T > | virtual | 
| PreRenderChildren() | BaseNode< T > | protectedvirtual | 
| RawLocalPose() const =0 | BaseNode< T > | protectedpure virtual | 
| RemoveChild(NodePtr _child) override | BaseNode< T > | virtual | 
| RemoveChildById(unsigned int _id) override | BaseNode< T > | virtual | 
| RemoveChildByIndex(unsigned int _index) override | BaseNode< T > | virtual | 
| RemoveChildByName(const std::string &_name) override | BaseNode< T > | virtual | 
| RemoveChildren() override | BaseNode< T > | virtual | 
| RemoveParent() override | BaseNode< T > | virtual | 
| Scale(double _scale) override | BaseNode< T > | virtual | 
| Scale(double _x, double _y, double _z) override | BaseNode< T > | virtual | 
| Scale(const math::Vector3d &_scale) override | BaseNode< T > | virtual | 
| Scene() const =0 | Object | pure virtual | 
| SetInheritScale(bool _inherit)=0 | Node | pure virtual | 
| SetLocalPose(const math::Pose3d &_pose) override | BaseNode< T > | virtual | 
| SetLocalPosition(double _x, double _y, double _z) override | BaseNode< T > | virtual | 
| SetLocalPosition(const math::Vector3d &_position) override | BaseNode< T > | virtual | 
| SetLocalRotation(double _r, double _p, double _y) override | BaseNode< T > | virtual | 
| SetLocalRotation(double _w, double _x, double _y, double _z) override | BaseNode< T > | virtual | 
| SetLocalRotation(const math::Quaterniond &_rotation) override | BaseNode< T > | virtual | 
| SetLocalScale(double _scale) override | BaseNode< T > | virtual | 
| SetLocalScale(double _x, double _y, double _z) override | BaseNode< T > | virtual | 
| SetLocalScale(const math::Vector3d &_scale) override | BaseNode< T > | virtual | 
| SetLocalScaleImpl(const math::Vector3d &_scale)=0 | BaseNode< T > | protectedpure virtual | 
| SetOrigin(double _x, double _y, double _z) override | BaseNode< T > | virtual | 
| SetOrigin(const math::Vector3d &_origin) override | BaseNode< T > | virtual | 
| SetRawLocalPose(const math::Pose3d &_pose)=0 | BaseNode< T > | protectedpure virtual | 
| SetUserData(const std::string &_key, Variant _value) override | BaseNode< T > | virtual | 
| SetWorldPose(const math::Pose3d &_pose) override | BaseNode< T > | virtual | 
| SetWorldPosition(double _x, double _y, double _z) override | BaseNode< T > | virtual | 
| SetWorldPosition(const math::Vector3d &_position) override | BaseNode< T > | virtual | 
| SetWorldRotation(double _r, double _p, double _y) override | BaseNode< T > | virtual | 
| SetWorldRotation(double _w, double _x, double _y, double _z) override | BaseNode< T > | virtual | 
| SetWorldRotation(const math::Quaterniond &_rotation) override | BaseNode< T > | virtual | 
| SetWorldScale(double _scale) override | BaseNode< T > | virtual | 
| SetWorldScale(double _x, double _y, double _z) override | BaseNode< T > | virtual | 
| SetWorldScale(const math::Vector3d &_scale) override | BaseNode< T > | virtual | 
| UserData(const std::string &_key) const override | BaseNode< T > | virtual | 
| userData | BaseNode< T > | protected | 
| WorldPose() const override | BaseNode< T > | virtual | 
| WorldPosition() const override | BaseNode< T > | virtual | 
| WorldRotation() const override | BaseNode< T > | virtual | 
| WorldScale() const override | BaseNode< T > | virtual | 
| WorldToLocal(const math::Pose3d &_pose) const override | BaseNode< T > | virtual | 
| ~BaseNode() | BaseNode< T > | virtual | 
| ~Node() | Node | inlinevirtual | 
| ~Object() | Object | inlinevirtual |