BaseRenderEngine Member List
  This is the complete list of members for BaseRenderEngine, including all inherited members.
| AddResourcePath(const std::string &_path) override | BaseRenderEngine | virtual | 
| BaseRenderEngine() | BaseRenderEngine | protected | 
| CreateScene(const std::string &_name) override | BaseRenderEngine | virtual | 
| CreateScene(unsigned int _id, const std::string &_name) override | BaseRenderEngine | virtual | 
| CreateSceneImpl(unsigned int _id, const std::string &_name)=0 | BaseRenderEngine | protectedpure virtual | 
| Destroy() override | BaseRenderEngine | virtual | 
| DestroyScene(ScenePtr _scene) override | BaseRenderEngine | virtual | 
| DestroySceneById(unsigned int _id) override | BaseRenderEngine | virtual | 
| DestroySceneByIndex(unsigned int _index) override | BaseRenderEngine | virtual | 
| DestroySceneByName(const std::string &_name) override | BaseRenderEngine | virtual | 
| DestroyScenes() override | BaseRenderEngine | virtual | 
| Fini() override | BaseRenderEngine | virtual | 
| HasScene(ConstScenePtr _scene) const override | BaseRenderEngine | virtual | 
| HasSceneId(unsigned int _id) const override | BaseRenderEngine | virtual | 
| HasSceneName(const std::string &_name) const override | BaseRenderEngine | virtual | 
| Headless() const override | BaseRenderEngine | virtual | 
| Init() override | BaseRenderEngine | virtual | 
| initialized | BaseRenderEngine | protected | 
| InitImpl()=0 | BaseRenderEngine | protectedpure virtual | 
| IsEnabled() const override | BaseRenderEngine | virtual | 
| isHeadless | BaseRenderEngine | protected | 
| IsInitialized() const override | BaseRenderEngine | virtual | 
| IsLoaded() const override | BaseRenderEngine | virtual | 
| Load(const std::map< std::string, std::string > &_params={}) override | BaseRenderEngine | virtual | 
| loaded | BaseRenderEngine | protected | 
| LoadImpl(const std::map< std::string, std::string > &_params)=0 | BaseRenderEngine | protectedpure virtual | 
| Name() const =0 | RenderEngine | pure virtual | 
| nextSceneId | BaseRenderEngine | protected | 
| NextSceneId() | BaseRenderEngine | protectedvirtual | 
| PrepareScene(ScenePtr _scene) | BaseRenderEngine | protectedvirtual | 
| RenderPassSystem() const override | BaseRenderEngine | virtual | 
| renderPassSystem | BaseRenderEngine | protected | 
| resourcePaths | BaseRenderEngine | protected | 
| SceneById(unsigned int _id) const override | BaseRenderEngine | virtual | 
| SceneByIndex(unsigned int _index) const override | BaseRenderEngine | virtual | 
| SceneByName(const std::string &_name) const override | BaseRenderEngine | virtual | 
| SceneCount() const override | BaseRenderEngine | virtual | 
| Scenes() const =0 | BaseRenderEngine | protectedpure virtual | 
| SetHeadless(bool _headless) override | BaseRenderEngine | virtual | 
| winID | BaseRenderEngine | protected | 
| ~BaseRenderEngine() | BaseRenderEngine | virtual | 
| ~RenderEngine() | RenderEngine | inlinevirtual |