Scene Member List
  This is the complete list of members for Scene, including all inherited members.
| AmbientLight() const =0 | Scene | pure virtual | 
| BackgroundColor() const =0 | Scene | pure virtual | 
| BackgroundMaterial() const =0 | Scene | pure virtual | 
| CameraPassCountPerGpuFlush() const =0 | Scene | pure virtual | 
| Clear()=0 | Scene | pure virtual | 
| CreateArrowVisual()=0 | Scene | pure virtual | 
| CreateArrowVisual(unsigned int _id)=0 | Scene | pure virtual | 
| CreateArrowVisual(const std::string &_name)=0 | Scene | pure virtual | 
| CreateArrowVisual(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual | 
| CreateAxisVisual()=0 | Scene | pure virtual | 
| CreateAxisVisual(unsigned int _id)=0 | Scene | pure virtual | 
| CreateAxisVisual(const std::string &_name)=0 | Scene | pure virtual | 
| CreateAxisVisual(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual | 
| CreateBoundingBoxCamera()=0 | Scene | pure virtual | 
| CreateBoundingBoxCamera(unsigned int _id)=0 | Scene | pure virtual | 
| CreateBoundingBoxCamera(const std::string &_name)=0 | Scene | pure virtual | 
| CreateBoundingBoxCamera(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual | 
| CreateBox()=0 | Scene | pure virtual | 
| CreateCamera()=0 | Scene | pure virtual | 
| CreateCamera(unsigned int _id)=0 | Scene | pure virtual | 
| CreateCamera(const std::string &_name)=0 | Scene | pure virtual | 
| CreateCamera(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual | 
| CreateCapsule()=0 | Scene | pure virtual | 
| CreateCOMVisual()=0 | Scene | pure virtual | 
| CreateCOMVisual(unsigned int _id)=0 | Scene | pure virtual | 
| CreateCOMVisual(const std::string &_name)=0 | Scene | pure virtual | 
| CreateCOMVisual(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual | 
| CreateCone()=0 | Scene | pure virtual | 
| CreateCylinder()=0 | Scene | pure virtual | 
| CreateDepthCamera()=0 | Scene | pure virtual | 
| CreateDepthCamera(unsigned int _id)=0 | Scene | pure virtual | 
| CreateDepthCamera(const std::string &_name)=0 | Scene | pure virtual | 
| CreateDepthCamera(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual | 
| CreateDirectionalLight()=0 | Scene | pure virtual | 
| CreateDirectionalLight(unsigned int _id)=0 | Scene | pure virtual | 
| CreateDirectionalLight(const std::string &_name)=0 | Scene | pure virtual | 
| CreateDirectionalLight(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual | 
| CreateGizmoVisual()=0 | Scene | pure virtual | 
| CreateGizmoVisual(unsigned int _id)=0 | Scene | pure virtual | 
| CreateGizmoVisual(const std::string &_name)=0 | Scene | pure virtual | 
| CreateGizmoVisual(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual | 
| CreateGpuRays()=0 | Scene | pure virtual | 
| CreateGpuRays(unsigned int _id)=0 | Scene | pure virtual | 
| CreateGpuRays(const std::string &_name)=0 | Scene | pure virtual | 
| CreateGpuRays(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual | 
| CreateGrid()=0 | Scene | pure virtual | 
| CreateHeightmap(const HeightmapDescriptor &_desc)=0 | Scene | pure virtual | 
| CreateInertiaVisual()=0 | Scene | pure virtual | 
| CreateInertiaVisual(unsigned int _id)=0 | Scene | pure virtual | 
| CreateInertiaVisual(const std::string &_name)=0 | Scene | pure virtual | 
| CreateInertiaVisual(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual | 
| CreateJointVisual()=0 | Scene | pure virtual | 
| CreateJointVisual(unsigned int _id)=0 | Scene | pure virtual | 
| CreateJointVisual(const std::string &_name)=0 | Scene | pure virtual | 
| CreateJointVisual(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual | 
| CreateLidarVisual()=0 | Scene | pure virtual | 
| CreateLidarVisual(unsigned int _id)=0 | Scene | pure virtual | 
| CreateLidarVisual(const std::string &_name)=0 | Scene | pure virtual | 
| CreateLidarVisual(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual | 
| CreateLightVisual()=0 | Scene | pure virtual | 
| CreateLightVisual(unsigned int _id)=0 | Scene | pure virtual | 
| CreateLightVisual(const std::string &_name)=0 | Scene | pure virtual | 
| CreateLightVisual(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual | 
| CreateMarker()=0 | Scene | pure virtual | 
| CreateMaterial(const std::string &_name="")=0 | Scene | pure virtual | 
| CreateMaterial(const common::Material &_material)=0 | Scene | pure virtual | 
| CreateMesh(const std::string &_meshName)=0 | Scene | pure virtual | 
| CreateMesh(const common::Mesh *_mesh)=0 | Scene | pure virtual | 
| CreateMesh(const MeshDescriptor &_desc)=0 | Scene | pure virtual | 
| CreateParticleEmitter()=0 | Scene | pure virtual | 
| CreateParticleEmitter(unsigned int _id)=0 | Scene | pure virtual | 
| CreateParticleEmitter(const std::string &_name)=0 | Scene | pure virtual | 
| CreateParticleEmitter(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual | 
| CreatePlane()=0 | Scene | pure virtual | 
| CreatePointLight()=0 | Scene | pure virtual | 
| CreatePointLight(unsigned int _id)=0 | Scene | pure virtual | 
| CreatePointLight(const std::string &_name)=0 | Scene | pure virtual | 
| CreatePointLight(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual | 
| CreateRayQuery()=0 | Scene | pure virtual | 
| CreateRenderTexture()=0 | Scene | pure virtual | 
| CreateRenderWindow()=0 | Scene | pure virtual | 
| CreateSegmentationCamera()=0 | Scene | pure virtual | 
| CreateSegmentationCamera(unsigned int _id)=0 | Scene | pure virtual | 
| CreateSegmentationCamera(const std::string &_name)=0 | Scene | pure virtual | 
| CreateSegmentationCamera(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual | 
| CreateSphere()=0 | Scene | pure virtual | 
| CreateSpotLight()=0 | Scene | pure virtual | 
| CreateSpotLight(unsigned int _id)=0 | Scene | pure virtual | 
| CreateSpotLight(const std::string &_name)=0 | Scene | pure virtual | 
| CreateSpotLight(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual | 
| CreateText()=0 | Scene | pure virtual | 
| CreateThermalCamera()=0 | Scene | pure virtual | 
| CreateThermalCamera(unsigned int _id)=0 | Scene | pure virtual | 
| CreateThermalCamera(const std::string &_name)=0 | Scene | pure virtual | 
| CreateThermalCamera(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual | 
| CreateVisual()=0 | Scene | pure virtual | 
| CreateVisual(unsigned int _id)=0 | Scene | pure virtual | 
| CreateVisual(const std::string &_name)=0 | Scene | pure virtual | 
| CreateVisual(unsigned int _id, const std::string &_name)=0 | Scene | pure virtual | 
| CreateWireBox()=0 | Scene | pure virtual | 
| Destroy()=0 | Scene | pure virtual | 
| DestroyLight(LightPtr _light, bool _recursive=false)=0 | Scene | pure virtual | 
| DestroyLightById(unsigned int _id)=0 | Scene | pure virtual | 
| DestroyLightByIndex(unsigned int _index)=0 | Scene | pure virtual | 
| DestroyLightByName(const std::string &_name)=0 | Scene | pure virtual | 
| DestroyLights()=0 | Scene | pure virtual | 
| DestroyMaterial(MaterialPtr _material)=0 | Scene | pure virtual | 
| DestroyMaterials()=0 | Scene | pure virtual | 
| DestroyNode(NodePtr _node, bool _recursive=false)=0 | Scene | pure virtual | 
| DestroyNodeById(unsigned int _id)=0 | Scene | pure virtual | 
| DestroyNodeByIndex(unsigned int _index)=0 | Scene | pure virtual | 
| DestroyNodeByName(const std::string &_name)=0 | Scene | pure virtual | 
| DestroyNodes()=0 | Scene | pure virtual | 
| DestroySensor(SensorPtr _sensor, bool _recursive=false)=0 | Scene | pure virtual | 
| DestroySensorById(unsigned int _id)=0 | Scene | pure virtual | 
| DestroySensorByIndex(unsigned int _index)=0 | Scene | pure virtual | 
| DestroySensorByName(const std::string &_name)=0 | Scene | pure virtual | 
| DestroySensors()=0 | Scene | pure virtual | 
| DestroyVisual(VisualPtr _node, bool _recursive=false)=0 | Scene | pure virtual | 
| DestroyVisualById(unsigned int _id)=0 | Scene | pure virtual | 
| DestroyVisualByIndex(unsigned int _index)=0 | Scene | pure virtual | 
| DestroyVisualByName(const std::string &_name)=0 | Scene | pure virtual | 
| DestroyVisuals()=0 | Scene | pure virtual | 
| Engine() const =0 | Scene | pure virtual | 
| Fini()=0 | Scene | pure virtual | 
| GradientBackgroundColor() const =0 | Scene | pure virtual | 
| HasLight(ConstLightPtr _light) const =0 | Scene | pure virtual | 
| HasLightId(unsigned int _id) const =0 | Scene | pure virtual | 
| HasLightName(const std::string &_name) const =0 | Scene | pure virtual | 
| HasNode(ConstNodePtr _node) const =0 | Scene | pure virtual | 
| HasNodeId(unsigned int _id) const =0 | Scene | pure virtual | 
| HasNodeName(const std::string &_name) const =0 | Scene | pure virtual | 
| HasSensor(ConstSensorPtr _sensor) const =0 | Scene | pure virtual | 
| HasSensorId(unsigned int _id) const =0 | Scene | pure virtual | 
| HasSensorName(const std::string &_name) const =0 | Scene | pure virtual | 
| HasVisual(ConstVisualPtr _node) const =0 | Scene | pure virtual | 
| HasVisualId(unsigned int _id) const =0 | Scene | pure virtual | 
| HasVisualName(const std::string &_name) const =0 | Scene | pure virtual | 
| Id() const =0 | Scene | pure virtual | 
| Init()=0 | Scene | pure virtual | 
| IsGradientBackgroundColor() const =0 | Scene | pure virtual | 
| IsInitialized() const =0 | Scene | pure virtual | 
| LegacyAutoGpuFlush() const =0 | Scene | pure virtual | 
| LightById(unsigned int _id) const =0 | Scene | pure virtual | 
| LightByIndex(unsigned int _index) const =0 | Scene | pure virtual | 
| LightByName(const std::string &_name) const =0 | Scene | pure virtual | 
| LightCount() const =0 | Scene | pure virtual | 
| Load()=0 | Scene | pure virtual | 
| Material(const std::string &_name) const =0 | Scene | pure virtual | 
| MaterialRegistered(const std::string &_name) const =0 | Scene | pure virtual | 
| Name() const =0 | Scene | pure virtual | 
| NodeById(unsigned int _id) const =0 | Scene | pure virtual | 
| NodeByIndex(unsigned int _index) const =0 | Scene | pure virtual | 
| NodeByName(const std::string &_name) const =0 | Scene | pure virtual | 
| NodeCount() const =0 | Scene | pure virtual | 
| PostRender()=0 | Scene | pure virtual | 
| PreRender()=0 | Scene | pure virtual | 
| RegisterMaterial(const std::string &_name, MaterialPtr _material)=0 | Scene | pure virtual | 
| RemoveGradientBackgroundColor()=0 | Scene | pure virtual | 
| RootVisual() const =0 | Scene | pure virtual | 
| SensorById(unsigned int _id) const =0 | Scene | pure virtual | 
| SensorByIndex(unsigned int _index) const =0 | Scene | pure virtual | 
| SensorByName(const std::string &_name) const =0 | Scene | pure virtual | 
| SensorCount() const =0 | Scene | pure virtual | 
| SetAmbientLight(double _r, double _g, double _b, double _a=1.0)=0 | Scene | pure virtual | 
| SetAmbientLight(const math::Color &_color)=0 | Scene | pure virtual | 
| SetBackgroundColor(double _r, double _g, double _b, double _a=1.0)=0 | Scene | pure virtual | 
| SetBackgroundColor(const math::Color &_color)=0 | Scene | pure virtual | 
| SetBackgroundMaterial(MaterialPtr _material)=0 | Scene | pure virtual | 
| SetCameraPassCountPerGpuFlush(uint8_t _numPass)=0 | Scene | pure virtual | 
| SetGradientBackgroundColor(const std::array< math::Color, 4 > &_colors)=0 | Scene | pure virtual | 
| SetSimTime(const common::Time &_time)=0 | Scene | pure virtual | 
| SetSkyEnabled(bool _enabled)=0 | Scene | pure virtual | 
| SetTime(const std::chrono::steady_clock::duration &_time)=0 | Scene | pure virtual | 
| SimTime() const =0 | Scene | pure virtual | 
| SkyEnabled() const =0 | Scene | pure virtual | 
| Time() const =0 | Scene | pure virtual | 
| UnregisterMaterial(const std::string &_name)=0 | Scene | pure virtual | 
| UnregisterMaterials()=0 | Scene | pure virtual | 
| VisualAt(const CameraPtr &_camera, const math::Vector2i &_mousePos)=0 | Scene | pure virtual | 
| VisualById(unsigned int _id) const =0 | Scene | pure virtual | 
| VisualByIndex(unsigned int _index) const =0 | Scene | pure virtual | 
| VisualByName(const std::string &_name) const =0 | Scene | pure virtual | 
| VisualCount() const =0 | Scene | pure virtual | 
| ~Scene() | Scene | inlinevirtual |