RenderTarget.hh
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STL class.
Represents a render-target to which cameras can render images.
Definition: RenderTarget.hh:37
virtual ~RenderTexture()
Destructor.
Definition: RenderTarget.hh:107
Encapsulates a raw image buffer and relevant properties.
Definition: Image.hh:36
Represents a off-screen render-texture to which cameras can render images.
Definition: RenderTarget.hh:103
Represents a on-screen render-window to which cameras can render images.
Definition: RenderTarget.hh:126
virtual ~RenderTarget()
Destructor.
Definition: RenderTarget.hh:41
virtual ~RenderWindow()
Destructor.
Definition: RenderTarget.hh:130
Represents an object present in the scene graph. This includes sub-meshes, materials, render targets, as well as posable nodes.
Definition: Object.hh:34