Creates a new ignition rendering scene or adds a user-camera to an existing scene. It is possible to orbit the camera around the scene with the mouse. Use other plugins to manage objects in the scene.
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| Scene3D () |
| Constructor. More...
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virtual | ~Scene3D () |
| Destructor. More...
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virtual void | LoadConfig (const tinyxml2::XMLElement *_pluginElem) override |
| Load the plugin with a configuration file. Override this on custom plugins to handle custom configurations. More...
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| Plugin () |
| Constructor. More...
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virtual | ~Plugin () |
| Destructor. More...
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QQuickItem * | CardItem () const |
| Get the card item which contains this plugin. The item is generated the first time this function is run. More...
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virtual std::string | ConfigStr () |
| Get the configuration XML as a string. More...
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QQmlContext * | Context () const |
| Get the QML context where the plugin was created. More...
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bool | DeleteLaterRequested () const |
| Get the value of the the delete_later element from the configuration file, which defaults to false. More...
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void | Load (const tinyxml2::XMLElement *_pluginElem) |
| Load the plugin with a configuration file. This loads the default parameters and then calls LoadConfig(), which should be overridden to load custom parameters. More...
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QQuickItem * | PluginItem () const |
| Get the plugin item. More...
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void | PostParentChanges () |
| Apply changes which should come after the plugin already has a parent. More...
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virtual std::string | Title () const |
| Get title. More...
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| QObject (QObject *parent) |
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| QObject (QObject *parent, const char *name) |
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virtual | ~QObject () |
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bool | blockSignals (bool block) |
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QObject * | child (const char *objName, const char *inheritsClass, bool recursiveSearch) const |
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const QObjectList & | children () const |
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const char * | className () const |
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bool | connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const |
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void | deleteLater () |
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void | destroyed (QObject *obj) |
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bool | disconnect (const QObject *receiver, const char *method) |
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bool | disconnect (const char *signal, const QObject *receiver, const char *method) |
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void | dumpObjectInfo () |
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void | dumpObjectTree () |
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QList< QByteArray > | dynamicPropertyNames () const |
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virtual bool | event (QEvent *e) |
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T | findChild (const QString &name) const |
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QList< T > | findChildren (const QRegExp ®Exp) const |
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QList< T > | findChildren (const QString &name) const |
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bool | inherits (const char *className) const |
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void | insertChild (QObject *object) |
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void | installEventFilter (QObject *filterObj) |
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bool | isA (const char *className) const |
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bool | isWidgetType () const |
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void | killTimer (int id) |
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virtual const QMetaObject * | metaObject () const |
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void | moveToThread (QThread *targetThread) |
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const char * | name () const |
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const char * | name (const char *defaultName) const |
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QString | objectName () const |
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QObject * | parent () const |
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QVariant | property (const char *name) const |
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void | removeChild (QObject *object) |
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void | removeEventFilter (QObject *obj) |
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void | setName (const char *name) |
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void | setObjectName (const QString &name) |
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void | setParent (QObject *parent) |
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bool | setProperty (const char *name, const QVariant &value) |
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bool | signalsBlocked () const |
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int | startTimer (int interval) |
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QThread * | thread () const |
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bool | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) |
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bool | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) |
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bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method) |
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bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) |
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QString | tr (const char *sourceText, const char *disambiguation, int n) |
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QString | trUtf8 (const char *sourceText, const char *disambiguation, int n) |
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QByteArray | normalizeSignalSlot (const char *signalSlot) |
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std::string | configStr |
| XML configuration. More...
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std::string | title = "" |
| Title to be displayed on top of plugin. More...
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| objectName |
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Creates a new ignition rendering scene or adds a user-camera to an existing scene. It is possible to orbit the camera around the scene with the mouse. Use other plugins to manage objects in the scene.
Configuration
- <engine> : Optional render engine name, defaults to 'ogre'.
- <scene> : Optional scene name, defaults to 'scene'. The plugin will create a scene with this name if there isn't one yet. If there is already one, a new camera is added to it.
- <ambient_light> : Optional color for ambient light, defaults to (0.3, 0.3, 0.3, 1.0)
- <background_color> : Optional background color, defaults to (0.3, 0.3, 0.3, 1.0)
- <camera_pose> : Optional starting pose for the camera, defaults to (0, 0, 5, 0, 0, 0)