17 #ifndef IGNITION_RENDERING_OGRE2_OGRE2CAMERA_HH_    18 #define IGNITION_RENDERING_OGRE2_OGRE2CAMERA_HH_    37     inline namespace IGNITION_RENDERING_VERSION_NAMESPACE {
    40     class Ogre2CameraPrivate;
    41     class Ogre2SelectionBuffer;
    55       public: 
virtual void SetHFOV(
const math::Angle &_hfov) 
override;
    58       public: 
virtual double AspectRatio() 
const override;
    61       public: 
virtual void SetAspectRatio(
const double _ratio) 
override;
    64       public: 
virtual unsigned int AntiAliasing() 
const override;
    67       public: 
virtual void SetAntiAliasing(
const unsigned int _aa) 
override;
    70       public: 
virtual void SetFarClipPlane(
const double _far) 
override;
    73       public: 
virtual void SetNearClipPlane(
const double _near) 
override;
    75       public: 
virtual math::Color BackgroundColor() 
const;
    77       public: 
virtual void SetBackgroundColor(
const math::Color &_color);
    81       public: 
virtual MaterialPtr BackgroundMaterial() 
const;
    85       public: 
virtual void SetBackgroundMaterial(
MaterialPtr _material);
    88       public: 
virtual void Render() 
override;
    97       public: 
virtual void SetProjectionMatrix(
   109                   &_mousePos) 
override;
   113       public: 
virtual void SetMaterial(
   117       public: 
virtual unsigned int RenderTextureGLId() 
const override;
   120       public: 
virtual void RenderTextureMetalId(
void *_textureIdPtr)
   124       public: 
void SetShadowsDirty() 
override;
   127       public: 
virtual void Destroy() 
override;
   130       public: 
virtual void SetVisibilityMask(uint32_t _mask) 
override;
   137       public: 
virtual Ogre::Camera *
OgreCamera() 
const override;
   143       protected: 
virtual void Init() 
override;
   146       protected: 
virtual void CreateRenderTexture();
   150       protected: 
virtual void SetSelectionBuffer();
   153       private: 
void CreateCamera();
   160       private: 
void SetShadowsNodeDefDirty();
   163       protected: Ogre::Camera *ogreCamera = 
nullptr;
 
Definition: BaseCamera.hh:44
Generates a selection buffer object for a given camera. The selection buffer is used of entity select...
Definition: Ogre2SelectionBuffer.hh:47
CameraProjectionType
Enum for projection types. 
Definition: Camera.hh:39
Ogre2.x implementation of the scene class. 
Definition: Ogre2Scene.hh:57
Represents a render-target to which cameras can render images. 
Definition: RenderTarget.hh:37
math::Color backgroundColor
Color of background. 
Definition: Ogre2Camera.hh:172
Ogre2.x implementation of the camera class. 
Definition: Ogre2Camera.hh:44
A Ray Query class used for computing ray object intersections. 
Definition: Ogre2RayQuery.hh:38
Definition: OgreCamera.hh:28
Definition: OgreCamera.hh:42
Mixin class to provide direct access to Ogre objects. 
Definition: Ogre2ObjectInterface.hh:31
Ogre2RenderTargetPtr renderTexture
Pointer to render texture. 
Definition: Ogre2Camera.hh:169